The Foundry Mari Mac The Foundry Mari For Mac
NOTE: Mari increases its level of performance with newer, more advanced hardware configurations. However, Mari is tested and capable of operating on many older, prior-generation systems. For this reason we are listing below-minimum requirements, which are recommended, and on which tests have been performed.
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Your particular needs may vary from that of other users. Mac OS X 10.10 (Yosemite) or higher. Quad-core processor.
10+GB disk space available for caching and temporary files. At least 4GB RAM. Display with 1680 x 1050 pixel resolution. 1GB of graphics memory.Displacement preview is currently only available on the cards and drivers that support OpenGL 4.0 or newer. 2.5+Ghz Quad-core processor. 250+GB disk space available for caching and temporary files.
SSD is preferable. 16GB RAM with additional virtual memory. Display with 1920 x 1080 pixel resolution. 2+GB of graphics memory.The use of virtual memory improves stability and helps prevent data loss on large projects.
'Recommended' does not guarantee that it meets your particular needs. The configurations listed below are those that The Foundry have tested with Mari.
Due to the constantly changing nature and wide variety of computer hardware available in the market, The Foundry is unable to officially certify hardware. The list below can be used as a recommendation and does not guarantee that it meets your particular needs. Please download and install the latest graphics driver from the NVIDIA or AMD websites, and ensure that you are using 8.982.1 drivers or higher for AMD cards. If you encounter any issues, please contact Customer Support directly through the Support Portal at the following address:. Apple. MacPro4,1.
MacPro6,1. iMac13,2.
MacBookPro9,1. MacBookPro10,1 AMD Prosumer Graphics Cards. AMD Radeon HD - D500. Radeon Pro 560 4096 MB For full details of updates in Mari 4.1 please see the Mari 4.1v1. TP 64924 / BZ 34690 - Flattening or caching layers or channels on complex projects may cause Windows to reset the graphics driver due to the long processing time. To work around this issue, you can try to flatten or cache fewer layers at a time, or reduce the value of the Max Render Size For Baking setting.
This setting can be found under Preferences GPU Baking and Projection. Reducing this size breaks the flattening or caching operation up into smaller pieces, which individually take less time to calculate, and thereby avoids a Windows graphics driver reset. TP 60643 / BZ 31946 - Sometimes paint is not baked because of memory management issues on the graphics card. This can be due to issues such as a high resolution paint buffer, a high bit-depth paint buffer, large virtual texture size, or even a large scale value on the paint buffer transform.

These issues can usually be identified by glError: 0x505 out of memory messages in the log. Try reducing any or all of these values to prevent it happening. Graphics drivers are continually improving, so it’s also worth checking whether upgrading your drivers resolves the problem. TP 37066 / BZ 20021 - Textures in the canvas intermittently switch between lower and higher resolutions. This issue is more likely to occur if your virtual texture resolution is low, and you're working on a complex model with displacement.
The Foundry Mari Mac The Foundry Mari For Mac

Possible workarounds include increasing your virtual texture size, reducing the number of channels Mari has to access at once (for example, by reducing the number of channels required for the current shader), to reduce the patch resolution of patches in the channels used in the shader, or to use a smaller canvas window or monitor. TP 8030 / BZ 13571 - Launching a new version of Mari for the first time, when a config file exists from a previous version, sometimes results in an object not appearing in the Ortho view. To solve this, close Mari, delete the following config file and relaunch Mari:.

Linux: /.config/TheFoundry/Mari.conf. Windows: C:/Users//.mari/TheFoundry/Mari.ini These are the changes relevant to developers. These are no New Features specific to Mac OS X in this release. These are no Feature Enhancements specific to Mac OS X in this release. These are no Bug Fixes specific to Mac OS X in this release. Copyright © 2018 The Foundry Visionmongers Ltd.